Available on Steam!
In "King of Hell", your goal is to achieve the highest score by collecting points. You earn these points by pushing other players into the lava and banking them at the hill platform at the top. Mystery boxes spawn on the map, each containing one of 10 different items to help you in your mission to become the King of Hell.
This game was my first ever big Unreal Engine project, multiplayer project, and larger C++ project.
The biggest lesson I learned from this project was understanding the basics of multiplayer functionality. Unreal makes connecting clients and handling replication very beginner-friendly, allowing me to grasp how it works quite easily.
To connect players, we used the Steam Online Subsystem plugin, which already fully implements the Steam SDK and gives you full access to Steam’s features.